M300: Bucharest – Brasov Route

Romania’s most iconic mountain railway, recreated with real-world accuracy for an immersive simulation experience.

PROJECT STATUS

Completed
AUTHORS
Suv, negru13, Zsolti, Alexandru Baiu, i29

PROGRESS

100%

Last Update:
December 15, 2024
Published on:
December 15, 2024
3

SIMULATOR

Train Simulator Classic

Route

M300: Bucharest – Brasov Route

About the project

Bucharest – Brasov is one of the most important railway sections in Romania, part of CFR’s M300 main line, which has a total length of 647 km. The main line connects Bucharest with the Hungarian border near Oradea and passes through Ploiești, Brașov, Sighișoara, Teiuș and Cluj-Napoca. The section between Bucharest and Ploiești is shared with CFR line 500.

The Bucharest – Brasov section was upgraded between 2007 and 2011, bringing several improvements to the infrastructure along the route.

Towns crossed on the Bucharest – Brasov route are Bucharest, Buftea, Ploiești, Băicoi, Câmpina, Breaza, Comarnic, Sinaia, Bușteni, Azuga, Predeal, Săcele and Brașov.

With the release of RailWorks 2: Train Simulator in 2010, new possibilities opened up for the railfan community, including us, as we were already experienced in developing assets for the older Trainz Simulator.

We started this project in 2012 with only four team members, all determined to create the most realistic and accurate railway simulation ever made in Romania.

At that time, the team consisted of Marian (Suv) – route builder, Adrian (negru13) – 3D modelling and scripting, Andrei (Empyro) – research and documentation, and Dalin – 3D modelling and documentation.

Even so, progress has been quite slow due to the lack of resources and reference materials. We had to build everything from scratch, including terrain, rails, ground textures, catenary, sky, clouds, and more.

The turning point came when I created the 3D model of Bucharest North railway station. It was a very challenging task due to its size and complexity. The station was created in about two months, using hundreds of photos for textures, which were later processed and mapped onto the model.

Custom Sounds
3D Vegetation
Detailed Landmarks
Real-World Scenarios
Dynamic Weather and Seasons
Realistic stations
Rolling Stock
Perfect for All Skill Levels

technical specs

Length
166 km
Stations
33
Electrificated
Full

Comments

Share your impressions, suggestions, or ideas for this project.

Comments

Write a Reply or Comment